Reactoonz 100 Slot Overview
Reactoonz 100 is Play'n GO's latest entry in their growing "100" series, joining the likes of Moon Princess 100 and Rise of Olympus 100. It runs on a 7x7 grid with Cluster Pays, so you need five or more matching symbols touching horizontally or vertically to land a win. The big addition here is a progressive multiplier that can climb all the way to 100x, which is what separates it from the original Reactoonz.
I'd been curious about this one since the original was such a proper favourite of mine years back. Visually, Play'n GO have given it a nice galactic facelift; the background is much more spacey now, with planets and asteroids floating about. Gargantoon snoozes in a jar on the right side of the grid, and a new multiplier trail sits on the left. Same charming one-eyed and two-eyed Toonz crowd the grid, though, so it still feels familiar. RTP sits at 96.20%, volatility is high, and max win is 10,000x your stake.

Symbols and Paytable
Eight colourful Toonz make up the paytable, split into two groups. Four one-eyed creatures are the low pays, ranging from 0.05x to 0.2x for a cluster of five, and topping out between 15x and 75x for clusters of 15 or more. Four two-eyed Toonz handle the high pays, with the Pink Two-Eyed Toon being the best of the lot at 0.5x for five and a proper 500x for 15+.
Wilds show up as a fiery black hole and substitute for everything. They can never be selected as the Energized Toon and are not affected by Quantum Features. Worth mentioning that the top symbol's 15+ payout has actually dropped compared to the original; it used to be 750x. That said, the new multiplier system more than makes up for it in terms of overall win potential.
Symbol Payouts
| 15+ | x100 |
| 12+ | x40 |
| 7 | x3 |
| 6 | x2 |
| 5 | x1 |
| 15+ | x40 |
| 12+ | x20 |
| 7 | x2 |
| 6 | x1 |
| 5 | x0.8 |
| 15+ | x20 |
| 12+ | x10 |
| 7 | x1.5 |
| 6 | x0.8 |
| 5 | x0.6 |
| 15+ | x10 |
| 12+ | x5 |
| 7 | x1 |
| 6 | x0.7 |
| 5 | x0.5 |
| 15+ | x2 |
| 12+ | x1.5 |
| 7 | x0.4 |
| 6 | x0.3 |
| 5 | x0.2 |
| 15+ | x2 |
| 12+ | x1.5 |
| 7 | x0.4 |
| 6 | x0.3 |
| 5 | x0.2 |
| 15+ | x1.5 |
| 12+ | x1 |
| 7 | x0.3 |
| 6 | x0.2 |
| 5 | x0.1 |
| 15+ | x1.5 |
| 12+ | x1 |
| 7 | x0.3 |
| 6 | x0.2 |
| 5 | x0.1 |
Bonus Features Breakdown
Every winning cluster triggers the Cascading Reels mechanic. Winning symbols vanish and new ones drop in from above, giving you another crack at a win. Each cascade also feeds winning symbols into the Quantum Charger meter. Collect 25 symbols and one of four random features gets queued: Implosion turns 3 to 6 symbols into Wilds and blasts their neighbours; Incision drops a Wild in the centre with two diagonal lines of matching symbols; Demolition clears all one-eyed symbols off the grid; and Alteration morphs one symbol type into another.
Fill all five meter levels, collecting 125 symbols total, and Gargantoon himself wakes up. He starts as 8 individual Wilds scattered across the grid, then merges into two 2x2 Wilds, and finally becomes one massive 3x3 Wild. Getting there does take patience; you need proper consecutive wins across a single spin. On top of that, the Instability feature can rescue dead spins by dropping 4 to 8 Wilds onto the grid when nothing connects. The Fluctuation mechanic highlights a one-eyed symbol each spin, and if it wins, two extra Wilds spawn.
Now the real star: the Energized Toon multiplier. Once the multiplier reaches x2, a random symbol gets tagged as Energized on each cascade. Any cluster containing that symbol gets multiplied by the current value. One-eyed wins bump the multiplier by +1 and two-eyed wins by +3, and it can reach 100x. Only clusters with the Energized Toon benefit from it, mind you, and it resets after the round. Still, when it lines up properly, the payouts can be massive.
Bonus Buy Options
RTP, Volatility and Max Win
Default RTP is 96.20%, though operators can also set it at 94.20%, 91.20%, 87.20% or 84.20%, so always check what your casino is running. Volatility is rated high with a 10 out of 10 score, meaning long dry spells are part of the deal. Hit frequency is 53.47% though, which is decent; you do get regular small wins to keep your balance ticking over.
Max win is 10,000x your bet. That is roughly double what the original Reactoonz could pay, thanks to the new multiplier. Bets run from 0.10 to 100 per spin, so it suits most budgets. Fair warning: high volatility means the big wins are rare, and I found the base game can drag a bit between feature activations.



















