Ternion at a Glance
Ternion is Play'n GO's superhero spin on a 5-reel, 4-row, 20-payline grid, set in Victory City with three homegrown heroes: an ice queen, a blade-wielding heroine and a fiery warrior. Each one ties into a random modifier, and the whole thing builds towards Doomsday Free Spins.
I'd flag this one to chat as a high-volatility ride with an 11,111x ceiling. Bets run from 0.20 to 100, RTP tops out at 96.20%, and the comic-book look is genuinely smart. Solid fit for a session where I'm chasing one big bonus rather than steady drip-feed wins.
Symbols and Paytable
Eleven symbols on the grid. Royals 10 through A pay 1.5x to 2.5x for a five-of-a-kind, so the low end is essentially filler that fuels the modifiers. The premium tier is where it actually starts: Crystal, Ice Lady, Blade Lady and Fire Man pay 5x up to 50x for a full line.
Wild is the golden V/W badge, substituting for everything except the scatter and matching the Fire Man for value. The scatter is the gold watch-style icon, present on all five reels, and it's the only way into the bonus. If I'm honest with chat, the base paytable on its own is thin, the heroes do the heavy lifting.
Symbol Payouts
Hero Modifiers and Doomsday Free Spins
Three hero modifiers can fire on any spin in the base game. Ice Shards drops 3 to 10 wilds across the reels. Blade Flurry wipes the low-paying royals and lets premium symbols fall in. Pillars of Flame turns 1 to 4 reels fully wild, and that's the one I'm hoping to see most.
Call For Heroes can randomly land 2 scatters on the first two reels, basically a bridge to the bonus when things go cold. Hitting 3, 4 or 5 scatters awards 8, 10 or 14 Doomsday Free Spins, with retriggers of 4, 5 or 7 spins, capped at 38 in total.
Inside free spins, every wild that lands on top of another wild bumps a multiplier by +1. Crystals are collected, and every 5 crystals upgrade the hero tier so more heroes activate at once. That stacking is exactly where the 11,111x max win lives.
Bonus Buy Options
Randomly spawns 3 to 10 wilds in the base game, up to 16 in free spins.
Removes all low-paying royals and replaces them with high-pay symbols dropping in.
Turns 1 to 4 reels fully wild.
Drops 2 scatters onto reels 1 and 2 to help trigger free spins.
Triggered by 3+ scatters, awards 8, 10 or 14 spins; collect crystals to charge hero superpowers and stack wild-on-wild multipliers.
RTP, Volatility and Win Potential
RTP tops out at 96.20%, but Play'n GO ships configurable versions, so 94.20% deployments are out there. Worth checking the info panel before you stream this one. Volatility is high, 5 out of 5, so expect long flat patches followed by sharp spikes when modifiers hit.
Max win is 11,111x stake. Realistically that means stacking Pillars of Flame with multiple wild overlaps deep into a charged free spins round. Plenty of base game sessions will finish with not much to show, the bonus is doing nearly all the heavy lifting on theoretical return.