Roadkill Slot Overview
Roadkill is a 5x3, 99 payline slot from Nolimit City that dropped in November 2023. Visually it shares DNA with Road Rage, cartoonish graphics on a dirt road backdrop, but the gameplay is a massive step up. Three animal characters act as Jumping Wilds that physically battle cars racing across the grid, and the whole bonus system revolves around keeping them alive long enough to upgrade.
I'll be honest with chat, this one took me a good 200 spins before everything clicked. The feature list reads like a novel. But once you understand the flow from Call to Arms into Team Assemble and eventually Junkyard Assault, it all makes sense. Volatility is rated 8 out of 10 by NLC, so high but not their most extreme. RTP sits at 96.04%, right around average.
Symbols and Paytable
Low pays are a wrapped roadkill bag, acorns, a bear trap, a sign, and a moonshine barrel. Five of a kind with these gives 0.5x to 1.5x your bet. Not much to write home about. High pays are three animal characters, G. Coonie the raccoon, Love Nut the squirrel, and El Zorro the fox, plus two redneck drivers Hilly and Billy. A five OAK of Billy is the best regular pay at 7.5x your stake.
Papa Bear, Deer Joe, and Fred the Rabbit are not standard symbols. They only appear as Jumping Wilds during features and each has a completely different ability. Papa Bear builds a general multiplier up to x5. Deer Joe splits symbols on his row. Fred the Rabbit leaves wilds behind and sets traps. These three are where the real money comes from.
Symbol Payouts
Bonus Features Breakdown
Landing 2 scatters triggers Call to Arms, giving you 2 hearts (lives) and 2 Jumping Wilds. Cars from Hilly and Billy zoom across random rows between spins. Your animals try to block them. Each successful block raises that animal's Collector by +1. Hit the cap of 5 and the Jumping Wild gets upgraded, turning a normal heart into an armoured one. If a car passes through unblocked, you lose a heart. Lose all hearts and the feature ends.
A third scatter during Call to Arms, or three scatters in the base game, launches Team Assemble free spins. Now all three animals are on the grid together with 3 hearts. Billy's red car appears every 5th spin alongside Hilly's green car. Upgrade all 3 Jumping Wilds and you jump into Junkyard Assault, where both cars come every single spin and individual Collectors merge into one Total Collector targeting 20 hits.
Reach 20 hits in Junkyard Assault and Roadblock triggers. Each Jumping Wild expands to cover an entire row on reels 2-4. Cars then hit rows to add wilds on reel 5, split rows, or double a 3x3 wild. When both cars are stopped, the entire Battle Area becomes one giant 3x3 wild for a single massive payout. Three Nolimit Bonus buy options exist too: Team Assemble at 60x, Junkyard Assault at 500x, or a Lucky Draw at 200x.
Bonus Buy Options
Triggered by 3 scatters in base game or a third during Call to Arms. Awards 3 hearts, both green and red cars appear with the red car every 5th spin. Upgrades to Junkyard Assault if all 3 Jumping Wilds reach collector cap.
Feature Cost: x60 BetRTP: 96.15%
Unlocked when all 3 Jumping Wilds are upgraded. Awards 3 hearts, both cars appear every spin. Individual collectors merge into 1 Total Collector that triggers Roadblock at 20 hits.
Feature Cost: x500 BetRTP: 96.21%
Random chance to receive either Team Assemble or Junkyard Assault bonus round.
Feature Cost: x200 BetRTP: 96.19%
Landing 2 scatters awards 2 normal hearts and 2 Jumping Wilds. A third scatter during this mode triggers Team Assemble free spins and restores any lost hearts. Ends when no hearts remain.
Triggers after 20 hits on the Total Collector. Jumping Wilds expand to cover whole rows. Cars hit rows to add wilds on reel 5, split rows, or double the 3x3 wild. Both cars stopped merges all rows into a giant 3x3 wild.
RTP, Volatility and Max Win
96.04% RTP is bang on industry average. Volatility is high at 8/10 on NLC's own scale, but if I'm honest with chat, this doesn't play as brutally as something like San Quentin or Mental. Free spins land roughly 1 in 239 spins organically, and 100x+ wins come about 1 in 734. Max win is 11,091x, which hits once in around 25 million spins. Not NLC's biggest ceiling, but reasonable for the volatility level.
Dead spins in the base game are very real and will test your patience. I noticed long stretches of nothing before Call to Arms finally fired. Bonus buys can also flop hard, especially the 60x Team Assemble option if your animals get run over quickly. Budget accordingly because this slot can eat through a balance in a hurry during cold patches.