Kill Em All Slot Overview
Kill Em All is an experimental release from Nolimit City's LABS sub-brand, built on a stripped-back 3x1 grid that looks deceptively simple. Rather than spinning for traditional payline wins, I found myself fighting through queues of monsters using weapon symbols, looting treasure chests, and stacking persistent upgrades across an extended session. Described by the studio as a "Treasure Hunt in the Underworld," this is closer to a dungeon-crawling mini-game than a conventional slot.
Bets range from 0.20 to 100 per round. With high volatility rated 8 out of 10, a 96.06% RTP at the top setting, and a hit frequency of just 16.74%, rounds can feel sparse until weapon symbols start landing. Four alternative RTP versions exist (down to 84.08%), so checking the paytable before committing real money is essential. Maximum win potential sits at 11,916x the bet, labelled Total Annihilation.

Weapons, Monsters and Chest Payouts
Four colour-coded weapons form the symbol set. Blue delivers 1 hit, green 2, yellow 3, and red 4. Each hit reduces a monster's life by one heart. Any weapon can randomly land a critical hit, removing 3 lives at once. Shield (X) symbols do nothing and award no respin, which means dead spins happen frequently during dry stretches.
Monsters line up in a visible queue above the reels. Regular creatures appear between bosses, who occupy the 4th, 8th, and 12th positions. Killing any monster awards one or more treasure chests. Brown chests pay 0.25x to 15x, blue 2x to 50x, green 5x to 200x, and gold/red chests pay 25x to 1,000x the bet. Beyond raw payouts, chests may also contain features like multipliers up to 5x, extra respins, scatter collection, chest upgrades, double chests, shrink potions, or a silver sword paying 1-15x per hit.
What stands out here is the progression system. Defeating a boss triggers a Level Up feature that persists for the rest of the round. Up to 3 can be active simultaneously, including sticky multipliers (2-5x), extra chests, weapon upgrades, chest upgrades, a golden sword, or the "Attack, Attack, Attack!!" modifier. These stack meaningfully and are what drive the bigger payouts.
Symbol Payouts
Bonus Rounds and Buy Options
Landing 3 Scatters triggers Dungeon Smackdown Spins with 5 free rounds. All base game progression carries over, and every weapon landing adds an extra spin. Replace one Scatter with a Super Scatter, and you unlock Dungeon Domination Spins instead, which plays identically but raises the Level Up feature cap from 3 to 4. Both bonuses trigger roughly once every 273 spins on average.
The Nolimit Booster panel is extensive. Smaller boosters start at 2.2x for a guaranteed Scatter in your inventory, 4x for a Super Scatter, 15x for a Boss Fight with 1 life, and 70x for the highest value chest on every kill. Direct bonus buys cost 90x for Dungeon Smackdown Spins, 200x for Dungeon Domination Spins, and 145x for a 50/50 lucky draw between them. God Mode at 2,500x the bet places you against the final boss with 9 lives in a single spin. God Mode Nightmare at 800x gives 5 spins against the same boss but disables respins. A 1,650x lucky draw splits the difference. These are not available in the UK.
Bonus Buy Options
Design and Theme
Visually, Kill Em All mixes cartoon-style dungeon art with mildly grotesque monster designs. Your first opponent is Bob, a wobbly jelly creature about as threatening as a bath toy. Later bosses like Gregg look considerably meaner. The design choice to keep the reels tiny and push the action into the monster encounters above the grid is unusual, and I suspect it will divide opinion. Compared to the studio's previous work on psycho-horror titles, this leans lighter and more playful.
Audio pairs an intense, techno-flavoured soundtrack with punchy combat effects. Sound design contributes more to the atmosphere than the visuals do, especially when chests crack open or critical hits land. For the best experience, a larger screen is preferable; the 3x1 grid feels cramped on smaller mobile devices, even though HTML5 compatibility covers iOS and Android without issues.













