Superstars Slot Overview
Superstars from NetEnt gathers five of the studio's most recognisable characters onto a single 5x5 grid with 45 fixed paylines. Finn, Gonzo, Lady Pig, Brute and the Starburst icon share space in what amounts to a company crossover event. From a math perspective, the numbers sit at 96.08% RTP (default), medium-high volatility, and a 4,596x max win. Bet range runs from 0.10 to 100 per spin, and the game works on desktop and mobile.
I found the base game deliberately stripped back. No random modifiers, no expanding mechanics. The numbers tell you this is a bonus-driven slot: 28% hit frequency keeps dead spins manageable, but meaningful payouts are locked behind the Free Spins trigger. Operators can deploy two lower RTP models (94.06%, 92.01%), so always verify before committing real stakes.
Symbols and Paytable
Low pays consist of card royals 10 through A, returning between 0.5x and 1x your bet for a five-of-a-kind line. Five character premiums sit above them: Lady Pig (2x), Finn, Brute, Gonzo, and the Starburst icon topping out at 5x stake. Looking at the paytable structure, even the best premium barely covers a 5x return, which reinforces the point that base game wins are secondary here.
Wilds carry a star-filled design but do not appear during the base game at all. Diamond scatters trigger the bonus round at 3+ symbols, while a Dice symbol exclusive to reel 5 acts as an additional scatter and provides a board game dice roll. That Dice on reel 5 is critical; landing it alongside scatters gives you a head start in the bonus with an immediate roll.
Symbol Payouts
Bonus Game and Character Features
Collecting 3+ diamond scatters activates a Hold and Win bonus wrapped inside a board game. You start with 3 spins. Triggering scatters convert into sticky multiplier coins on the grid. Each new multiplier resets the spin counter. A red token moves around a perimeter board whenever Dice symbols appear, and landing on character squares fires specific modifiers.
Finn adds +5 to up to five prizes, then merges them into one position, freeing grid space. Gonzo multiplies up to 24 prizes by x2, x3, or x5; from a pure EV standpoint his feature carries the most raw potential. Miss Banks drops up to 15 new multiplier prizes (1x to 5x) onto the grid, stacking on existing values. Space Wars Brute clones the top three multipliers and awards 3 respins where only cloned prizes can land. Starburst feature places a vertical stack of three equal prizes worth 2x to 5x.
Extra Spin (top-right corner) permanently raises the counter from 3 to 4. Extra Life rewards a full board lap with a heart that resets your spins once the counter hits zero. A Wheel Game square spins a prize wheel offering additional dice, a +1 boost to all multipliers, an Upgrade filling blank board squares with 1x values, a Random character feature, or a Replay that doubles the next triggered feature. The layering here is deep, but the base game can drag a bit while you wait for that initial 3-scatter trigger.
Bonus Buy Options
Land 3+ diamond scatters to trigger a hold and win bonus with a surrounding board game. Scatters convert to random multipliers. Spins reset to 3 each time a new multiplier lands.
Adds +5 to up to five multiplier prizes and combines them into one, freeing positions for more multipliers.
Multiplies up to 24 random multiplier prizes by x2, x3, or x5.
Places up to 15 random multiplier prizes worth up to 5x onto the reels. Values stack if placed on existing prizes.
Clones the three highest multiplier prizes and awards 3 extra respins where only cloned prizes can land.
Places a vertical stack of three equal multiplier prizes worth 2x to 5x on one reel.
Triggered when the token lands on a Wheel square. Awards one of: +1 or +2 dice, +1 to all multipliers, Upgrade, Random character feature, or Replay.
Triggered when all grid positions fill with multipliers. Board squares receive values of 25x to 1,000x. Remaining dice, lives, and spins carry over.
Purchase direct entry to the bonus round for 150x the total bet.
Feature Cost: 150x
Final Game and Bonus Buy
Filling every grid position with multiplier prizes launches the Final Game. Board squares upgrade to random values of 25x, 50x, 75x, 100x, 500x, or 1,000x (except two corner squares which award extra dice). Remaining dice rolls, lives, and any unused Replay carry forward. If Replay is active, your first dice roll is doubled. The calculation for total dice in the Final Game is: remaining dice + default spins (3 or 4) + (lives remaining multiplied by default spins). Reaching this stage is rare, but the numbers show it is where the 4,596x ceiling lives.
A Bonus Buy option costs 150x your total stake and guarantees entry into the bonus round. That price is steep relative to the 4,596x cap; the ratio sits around 1:30.6, which is tighter than many comparable hold-and-win slots offering 5,000x or 10,000x potential. Not every session justifies that buy-in, and I'm not entirely sold on the EV of repeated purchases at the higher RTP model, let alone the lower ones.